﻿namespace Core
{
    public static class Global
    {
        public static EResMode ResMode;

        public const string CDN = @"https://slsk-res.10heroes.cn";
        public const string OSS_DIR_PATH = "seven/Bundle";
    }

    public static class GlobalEvent
    {
        public static string OnDestroy = "OnDestroy";
    }

    public static class GameEvent
    {
        /// <summary>
        /// 滑屏进入游戏，能看到游戏界面，还没有开始游戏
        /// </summary>
        public const string ENTER = "Game_Enter";

        /// <summary>
        /// 点击播放按钮之后，开始游戏
        /// </summary>
        public const string PLAY = "Game_Play";

        /// <summary>
        /// 点击暂停按钮之后，暂停游戏
        /// </summary>
        public const string PAUSE = "Game_Pause";

        /// <summary>
        /// 点击播放按钮之后，恢复游戏
        /// </summary>
        public const string RESUME = "Game_Resume";

        /// <summary>
        /// 点击主界面按钮之后，退出游戏，返回主界面，
        /// </summary>
        public const string RETURN = "Game_Return";

        /// <summary>
        /// 主界面滑屏离开当前游戏
        /// </summary>
        public const string EXIT = "Game_Exit";


        public const string HOME = "Game_Home";
        public const string EDIT = "Game_Edit";
        public const string REFRESH = "Game_Refresh";
    }
}
